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Stylized Prize Machine

A prize machine that I modeled, textured, and animated for Hear Tell of Hauntings. The player presses a button on the front to start a minigame. The crank handle spins and the machine plays a song while a timer counts down. If they succeed, the bars lower and they gain access to various prizes. It was meant to look somewhat circus-y, hence the striped texture and the organ pipes.
Modeled (with a normal bake) in Blender, textured in Substance Painter, and shown in-game in Unity.